ヴァンガードプリンセス - Vanguard Princess - Saki Madness
Description
New doujin game that was released recently. Roughly 2 days ago (same day as the BlazBlue console release in North America x_X). Shows some relatively easy combos for Saki followed by a few 100% stun combos. The stun combos use almost identical inputs as the ones found in the loop that sibladeko discovered. The variations are there to show just how early or late you can stun some characters. All of these combos are valid because the combo counter never turns red. And speaking of the combo counter, it's kinda strange. The number of hits shows up above your opponent in relation to where they are on the screen. So it more or less follows them around. So what do I think about the game? Well, for one, it's DAMN GORGEOUS for a doujin game. I honestly can't say I've seen a doujin game with higher quality spritework and animation. Keep in mind that this is all the work of ONE guy and he was nice enough to distribute it for free on his blog (suge9.blog58.fc2.com ) after putting in roughly 3.5 years of work. All we really know about him is that he is an ex-Capcom employee. Pretty impressive and generous at the same time. How does it play? Well I must say, first and foremost, it doesn't play like a typical doujin fighter. There's no air dashes, no double jumps, no chain combos (aka dial-a-combo) except for the few characters that have them but those are more like target combos from Third Strike because they aren't as free-form. Hell, there's not even the basic 2-in-1 which is the <b>...</b>
Keywords
ヴァンガードプリンセス, Vanguard, Princess, Saki, Combos, Awesome, Stun, bnb, SOKO, DESU
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